For now, we're stuck waiting for any kind of official confirmation from the studio, something that we can only hope to hear more about later this year. Whether or not these postings will lead to a new Ghost of Tsushima is unclear. Sucker Punch is also looking to fill a few other positions, including a Systems Designer and Junior Technical Designer. If you enjoyed Ghost of Tsushima as much as we did-you can read all about that in our Ghost of Tsushima review-and you have experience designing games, then you might want to check out the posting yourself, which we’ve linked above. Of course, there’s also the possibility that the posting could be for a game that just happens to utilize some of the same design systems as Ghost of Tsushima and is possibly set in a similar time period. The kicker here, though, comes in one of the requirements that states “Must have played Ghost of Tsushima and understand its core combat systems.” This particular requirement furthers the speculation that this game could possible be a sequel to 2020’s hit samurai open-world adventure. The narrative writer posting listed a "desire to write stories set in feudal Japan" as a requirement, further hinting at a Ghost of Tsushima sequel. Back in October, Sucker Punch also posted listings for a narrative writer and an outsource artist. Of course, it’s no real surprise to hear that a developer as well loved as Sucker Punch might be working on something new. According to the post, the studio is looking for a new design member that enjoys breaking down the details of attacks or parries and just all around dissecting the combat and core systems of a video game. The news comes via a job posting on the company’s website where it breaks down the requirements that the studio is looking for in a Combat Designer position. There’s definitely room for a sequel too and with Ghost of Tsushima having been such a commercial success, we can definitely see it becoming another tentpole Sony series alongside Horizon. With a Ghost of Tsushima film in development, there is a possibility that it could not live up to the. However, the best way for the movie to work may lie past the game's main narrative. Ghost of Tsushima is officially getting a film. That being said, Ghost of Tsushima will still be playable on the PS5 with backward compatibility and will even run at 60fps with the game boost feature.Ghost of Tsushima was one of the best games of 2020 and a second series of job postings from Sucker Punch hint even further at a Ghost of Tsushima sequel being in the works. The Ghost of Tsushima Film Should Be a Sequel, Not an Adaptation. With four new character classes to explore, it's a great way to keep bringing players back into the Ghost of Tsushima world before next-gen games start to dominate. The new game mode was developed in tandem with the main campaign and allows players to join a squad of four samurai to take on missions together. Sucker Punch recently made a huge update to G host of Tsushima, bringing in a new multiplayer mode titled Ghost of Tsushima: Legends. Hence, continuing to expand on Ghost of Tsushima is a great way for Sucker Punch to engage an eager audience of gamers. The success of Ghost of Tsushima has led to many fans asking for more games set in historical Japan, with many wondering whether the Assassin's Creed franchise will tackle it next. However, the best way for the movie to work may lie past the games main narrative. After so many years in development, it makes sense that Sucker Punch would want to bring more content to the Ghost of Tsushima world. The Ghost of Tsushima Film Should Be a Sequel, Not an Adaptation.
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