![]() The protector has a small chance to refuse protecting a Mii it has a Quarry against. Also raises friendship with the protected Mii. The protector only takes 50% of the blocked damage. "Act as a superior shield for the party, taking damage and making friends." ![]() If there are less than three monsters, a monster will get attacked more than once. "Slice three times in rapid succession, striking three enemies at once." "Whirl your sword around in a large circle to mow down all enemies." "Lead the charge with a threatening roar, temporarily raising the party's morale."Īll allies gain the Gleeful status effect. Has a 50% chance to revive a fallen ally with 10 HP. "Snap a fallen friend back into action with a whopper of a wake-up call." "Slice an enemy, dealing heavy damage if they're wearing eyes."ĭeals double damage against monsters with Mii eyes. If there is only one monster, strikes that monster twice. "Unleash two powerful slashes in succession." "Swing your sword in a big circle, striking all enemies in the vicinity." Removes emotion-based status effects from allies, such as Crying, Terror and Evil. "Snap a friend out of it when they're not themselves. Knights may refuse to protect allies they have a Quarrel against. The protector only takes 70% of the damage blocked with this skill. "Focus on defense to absorb the damage aimed at a friend." "Leap into the air, and slice down to strike an enemy from above." The Knight's default attack is single target only. With incredibly high HP, Attack and Defense, the Knight is the best choice when it comes to attacking enemies and defending the party, but it lacks Speed, so it won't often be moving first. Their clothing is called Armor (link coming soon). Their weapon of choice is the Sword (link coming soon). ![]() It focuses on single-target damage and party defense. The Knight is a job in Miitopia and Beyond that is a revamped version of the Warrior.
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